TOctree2::FindNodesWithPredicate

This function will traverse the Octree starting from the root in depth first order and the predicate can be used to implement custom culling for each node.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/GenericOctree.h

Include

#include "Math/GenericOctree.h"

Syntax

template<typename PredicateFunc, typename IterateFunc>
void FindNodesWithPredicate
(
    const PredicateFunc & Predicate,
    const IterateFunc & Func
) const

Remarks

This function will traverse the Octree starting from the root in depth first order and the predicate can be used to implement custom culling for each node.

Parameters

Parameter

Description

Predicate

a Function when given the bounds of the currently traversed node that returns true if traversal should continue or false to skip that branch.

Func

Function that will receive the node ID which can be stored and later used to get the elements using GetElementsForNode for all nodes that passed the predicate.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss