VectorAnyGreaterThan

Returns non-zero if any element in Vec1 is greater than the corresponding element in Vec2, otherwise 0.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Math/UnrealMathDirectX.h

Include

#include "Math/UnrealMathDirectX.h"

Syntax

uint32 VectorAnyGreaterThan
(
    const VectorRegister & Vec1,
    const VectorRegister & Vec2
)

Remarks

Returns non-zero if any element in Vec1 is greater than the corresponding element in Vec2, otherwise 0.

Returns

Non-zero integer if (Vec1.x > Vec2.x) || (Vec1.y > Vec2.y) || (Vec1.z > Vec2.z) || (Vec1.w > Vec2.w)

Parameters

Parameter

Description

Vec1

1st source vector

Vec2

2nd source vector

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss