Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
Include |
#include "Math/UnrealMathFPU.h" |
void VectorIntStore
(
const VectorRegisterInt & A,
const void * Ptr
)
Stores a vector to memory (aligned or unaligned).
Parameter |
Description |
---|---|
Vec |
Vector to store |
Ptr |
Memory pointer |