Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathFPU.h |
Include |
#include "Math/UnrealMathFPU.h" |
VectorRegister VectorMask_LT
(
const VectorRegister & Vec1,
const VectorRegister & Vec2
)
These functions return a vector mask to indicate which components pass the comparison. Each component is 0xffffffff if it passes, 0x00000000 if it fails.
Vector with a mask for each component.
Parameter |
Description |
---|---|
Vec1 |
1st source vector |
Vec2 |
2nd source vector |