Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathVectorCommon.h |
Include |
#include "Math/UnrealMathVectorCommon.h" |
VectorRegister VectorNormalizeSafe
(
const VectorRegister & Vector,
const VectorRegister & DefaultValue
)
Returns ((Vector dot Vector) >= 1e-8) ? (Vector / |Vector|) : DefaultValue Uses accurate 1/sqrt, not the estimate