Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathNeon.h |
Include |
#include "Math/UnrealMathNeon.h" |
void VectorStoreByte4
(
VectorRegister Vec,
void * Ptr
)
Converts the 4 floats in the vector to 4 uint8s, clamped to [0,255], and stores to unaligned memory. IMPORTANT: You need to call VectorResetFloatRegisters() before using scalar floats after you've used this intrinsic!
Parameter |
Description |
---|---|
Vec |
Vector containing 4 floats |
Ptr |
Unaligned memory pointer to store the 4 uint8s. |