Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathNeon.h |
Include |
#include "Math/UnrealMathNeon.h" |
template<bool bAligned>
void VectorStoreHalf4
(
VectorRegister Vec,
void *RESTRICT Ptr
)
Converts the 4 floats in the vector to 4 fp16 and stores based off bool to [un]aligned memory.
Parameter |
Description |
---|---|
Vec |
Vector containing 4 floats |
Ptr |
Memory pointer to store the 4 fp16's. |