Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Math/UnrealMathSSE.h |
Include |
#include "Math/UnrealMathSSE.h" |
VectorRegister VectorTransformVector
(
const VectorRegister & VecP,
const void * MatrixM
)
Calculate Homogeneous transform.
VectorRegister = VecP*MatrixM
Parameter |
Description |
---|---|
VecP |
VectorRegister |
MatrixM |
FMatrix pointer to the Matrix to apply transform |