FConfigCacheIni::InitializeConfigSystem

Creates GConfig, loads the standard global ini files (Engine, Editor, etc), fills out GEngineIni, etc.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/ConfigCacheIni.h

Include

#include "Misc/ConfigCacheIni.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp

Syntax

static void InitializeConfigSystem()

Remarks

Creates GConfig, loads the standard global ini files (Engine, Editor, etc), fills out GEngineIni, etc. and marks GConfig as ready for use

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss