Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Misc/CoreDelegates.h |
Include |
#include "Misc/CoreDelegates.h" |
enum ETemperatureSeverity
{
Unknown,
Good,
Bad,
Serious,
Critical,
NumSeverities,
}
Name |
Description |
---|---|
Unknown |
|
Good |
|
Bad |
|
Serious |
|
Critical |
|
NumSeverities |
IOS-style temperature updates, allowing game to scale down to let temp drop (to avoid thermal throttling on mobile, for instance)