FFbxErrors

This file contains known map errors that can be referenced by name.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/FbxErrors.h

Include

#include "Misc/FbxErrors.h"

Syntax

struct FFbxErrors

Remarks

This file contains known map errors that can be referenced by name. Documentation for these errors is assumed to lie in UDN at: Engine

Constants

Name

Description

Animation_CouldNotBuildSkeleton

Animation_CouldNotFindRootTrack

Animation

Animation_CouldNotFindTrack

Animation_CurveNotFound

Animation_DifferentLength

Animation_DuplicatedBone

Animation_InvalidData

Animation_MissingBones

Animation_RootTrackMismatch

Animation_TransformError

Animation_ZeroLength

Generic_CannotDeleteReferenced

Generic_CannotDetectImportType

Generic_FBXFileParseFailed

Generic_ImportingNewObjectFailed

Generic

Generic_InvalidCharacterInName

Generic_LoadingSceneFailed

Generic_Mesh_ConvertSmoothingGroupFailed

Generic_Mesh_LOD_InvalidIndex

Generic_Mesh_LOD_MultipleFilesSelected

Generic_Mesh_LOD_NoFileSelected

Generic_Mesh_MaterialIndexInconsistency

Generic_Mesh_MeshNotFound

Generic_Mesh_NoGeometry

Mesh Generic

Generic_Mesh_NoReductionModuleAvailable

Generic_Mesh_NoSmoothingGroup

Generic_Mesh_SkinxxNameError

Generic_Mesh_SmallGeometry

Generic_Mesh_TangentsComputeError

Generic_Mesh_TooManyLODs

Generic_Mesh_TooMuchUVChannels

Generic_Mesh_TriangulationFailed

Generic_Mesh_UnsupportingSmoothingGroup

Generic_MeshNotFound

Generic_ReimportingObjectFailed

Generic_SameNameAssetExists

Generic_SameNameAssetOverriding

SkeletalMesh_BonesAreMissingFromBindPose

SkeletalMesh_DifferentRoots

SkeletalMesh

SkeletalMesh_DuplicateBones

SkeletalMesh_ExceedsMaxBoneCount

SkeletalMesh_FailedToCreatePhyscisAsset

SkeletalMesh_FillImportDataFailed

SkeletalMesh_InvalidBindPose

SkeletalMesh_InvalidBone

SkeletalMesh_InvalidNode

SkeletalMesh_InvalidPosition

SkeletalMesh_InvalidRoot

SkeletalMesh_LOD_BonesDoNotMatch

SkeletalMesh_LOD_FailedToImport

SkeletalMesh_LOD_HasSoftVerts

SkeletalMesh_LOD_IncorrectParent

SkeletalMesh_LOD_MissingBone

SkeletalMesh_LOD_MissingMorphTarget

SkeletalMesh_LOD_MissingSocketBone

SkeletalMesh_LOD_RootNameIncorrect

SkeletalMesh_MultipleRoots

SkeletalMesh_NoAssociatedCluster

SkeletalMesh_NoBindPoseInScene

SkeletalMesh_NoBoneFound

SkeletalMesh_NoInfluences

SkeletalMesh_NoMeshFoundOnRoot

SkeletalMesh_NoUVSet

SkeletalMesh_NoWeightsOnDeformer

SkeletalMesh_RestoreSortingForSectionNumber

SkeletalMesh_RestoreSortingMismatchedStrips

SkeletalMesh_RestoreSortingNoSectionMatch

SkeletalMesh_SectionWithNoTriangle

SkeletalMesh_SkeletonRecreateError

SkeletalMesh_TooManyInfluences

SkeletalMesh_TooManyVertices

SkeletalMesh_VertMissingInfluences

StaticMesh_AdjacencyOptionForced

StaticMesh_AllTrianglesDegenerate

StaticMesh_BuildError

StaticMesh_NoTriangles

StaticMesh_TooManyMaterials

Static Mesh

StaticMesh_UVSetLayoutProblem

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