FOnInteractiveProcessCompleted

Declares a delegate that is executed when a interactive process completed.

Windows
MacOS
Linux

Type

typedef TBaseDelegate_TwoParams< void, int32, bool > FOnInteractiveProcessCompleted

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/InteractiveProcess.h

Include

#include "Misc/InteractiveProcess.h"

Remarks

Declares a delegate that is executed when a interactive process completed.

The first parameter is the process return code.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss