FOutputDeviceRedirector::Serialize

Serializes the passed in data via all current output devices.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/OutputDeviceRedirector.h

Include

#include "Misc/OutputDeviceRedirector.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/OutputDeviceRedirector.cpp

Syntax

virtual void Serialize
(
    const TCHAR * Data,
    ELogVerbosity::Type Verbosity,
    const class FName & Category
)

Remarks

Serializes the passed in data via all current output devices.

Parameters

Parameter

Description

Data

Text to log

Event

Event name used for suppression purposes

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss