FPreloadableFile::IsPreloading

Return whether preloading is in progress.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Misc/PreloadableFile.h

Include

#include "Misc/PreloadableFile.h"

Source

/Engine/Source/Runtime/Core/Private/Misc/PreloadableFile.cpp

Syntax

bool IsPreloading() const

Remarks

Return whether preloading is in progress. Value may not be up to date since asynchronous work might complete in a race condition.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss