FDefaultGameModuleImpl::IsGameModule

Returns true if this module hosts gameplay code

Windows
MacOS
Linux

Override Hierarchy

IModuleInterface::IsGameModule()

FDefaultGameModuleImpl::IsGameModule()

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h

Include

#include "Modules/ModuleManager.h"

Syntax

virtual bool IsGameModule() const

Remarks

Returns true if this module hosts gameplay code

Returns

True for "gameplay modules", or false for engine code modules, plug-ins, etc.

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