FModuleManager::AddBinariesDirectory

Adds an engine binaries directory.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Modules/ModuleManager.h

Include

#include "Modules/ModuleManager.h"

Source

/Engine/Source/Runtime/Core/Private/Modules/ModuleManager.cpp

Syntax

void AddBinariesDirectory
(
    const TCHAR * InDirectory,
    bool bIsGameDirectory
)

Remarks

Adds an engine binaries directory.

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