Bins

Bins themselves, should be continous in terms of [MinValue; UpperBound) and sorted ascending by MinValue.

Windows
MacOS
Linux

Syntax

TArray< FBin > Bins

Remarks

Bins themselves, should be continous in terms of [MinValue; UpperBound) and sorted ascending by MinValue. Last bin's UpperBound doesn't matter

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss