Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Serialization/Archive.h |
Include |
#include "Serialization/Archive.h" |
Source |
/Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp |
virtual FArchive & operator<<
(
struct FSoftObjectPtr & Value
)
Serializes asset pointer from or into this archive.
Most of the time, FSoftObjectPtr are serialized as UObject *, but some archives need to override this.
This instance.
Parameter |
Description |
---|---|
Value |
The asset pointer to serialize. |