FArchiveState::SetIsSaving

Sets whether this archive is for saving data.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Serialization/Archive.h

Include

#include "Serialization/Archive.h"

Source

/Engine/Source/Runtime/Core/Private/Serialization/Archive.cpp

Syntax

virtual void SetIsSaving
(
    bool bInIsSaving
)

Remarks

Sets whether this archive is for saving data.

Parameters

Parameter

Description

bInIsSaving

true if this archive is for saving, false otherwise.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss