FBitReader::SerializeInt

OutValue < ValueMax.

Windows
MacOS
Linux

Override Hierarchy

FArchive::SerializeInt()

FBitReader::SerializeInt()

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Serialization/BitReader.h

Include

#include "Serialization/BitReader.h"

Syntax

virtual void SerializeInt
(
    uint32 & OutValue,
    uint32 ValueMax
)

Remarks

OutValue < ValueMax.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss