Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Serialization/MemoryLayout.h |
Include |
#include "Serialization/MemoryLayout.h" |
namespace Freeze
{
void Freeze::CleanupObject
(
void * Object,
const FPointerTableBase * PtrTable
)
}
Override for types that need access to a PointerTable in order to destroy frozen data.