Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h |
Include |
#include "Templates/UnrealTemplate.h" |
template<typename T, SIZE_T N>
constexpr const T(& AsConst
(
T(&) Array
)
Returns a non-const reference type as const. This overload is only required until the pointer overloads are removed.