Module |
|
Header |
/Engine/Source/Runtime/Core/Public/Templates/UnrealTemplate.h |
Include |
#include "Templates/UnrealTemplate.h" |
template<typename T, typename Base, decltype(ImplicitConv< const volatile Base * >((typename TRemoveReference< T >::Type *) nullptr))*>
decltype(auto) ForwardAsBase
(
typename TRemoveReference< T >::Type && Obj
)