Tie

Tie function for structured unpacking of tuples into individual variables.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/Templates/Tuple.h

Include

#include "Templates/Tuple.h"

Syntax

template<typename... Types>
FORCEINLINETTuple< Types &... > Tie
(
    Types &... Args
)

Remarks

Tie function for structured unpacking of tuples into individual variables.

Example:

TTuple<FString, float, TArray> SomeFunction();

FString Ret1; float Ret2; TArray Ret3;

Tie(Ret1, Ret2, Ret3) = SomeFunction();

Now Ret1, Ret2 and Ret3 contain the unpacked return values.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss