Type

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/CoreObjectVersion.h

Include

#include "UObject/CoreObjectVersion.h"

Syntax

enum Type
{
    BeforeCustomVersionWasAdded            = 0,
    MaterialInputNativeSerialize,
    EnumProperties,
    SkeletalMaterialEditorDataStripping,
    FProperties,
    VersionPlusOne,
    LatestVersion                          = VersionPlusOne - 1,
}

Values

Name

Description

BeforeCustomVersionWasAdded

Before any version changes were made.

MaterialInputNativeSerialize

EnumProperties

SkeletalMaterialEditorDataStripping

FProperties

VersionPlusOne

--="">----------------------------------------------

LatestVersion

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss