FDestructionObjectVersion

Copyright Epic Games, Inc. All Rights Reserved.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/DestructionObjectVersion.h

Include

#include "UObject/DestructionObjectVersion.h"

Syntax

struct FDestructionObjectVersion

Remarks

Custom serialization version for changes made in Dev-Destruction stream

Constructors

No constructors are accessible with public or protected access.

Enums

Name

Description

Public enum

Type

Constants

Name

Description

GUID

The GUID for this custom version number.

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