Type

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/FortniteReleaseBranchCustomObjectVersion.h

Include

#include "UObject/FortniteReleaseBranchCustomObjectVersion.h"

Syntax

enum Type
{
    BeforeCustomVersionWasAdded    = 0,
    DisableLevelset_v14_10,
    VersionPlusOne,
    LatestVersion                  = VersionPlusOne - 1,
}

Values

Name

Description

BeforeCustomVersionWasAdded

Before any version changes were made.

DisableLevelset_v14_10

Custom 14.10 File Object Version.

VersionPlusOne

--="">----------------------------------------------

LatestVersion

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