Module |
|
Header |
/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
Include |
#include "UObject/NameTypes.h" |
Checks to see that a FName follows the rules that Unreal requires.
true if the name is valid
Parameter |
Description |
---|---|
InInvalidChars |
The set of invalid characters that the name cannot contain |
OutReason |
If the check fails, this string is filled in with the reason why. |
InErrorCtx |
Error context information to show in the error message (default is "Name"). |