FNameEntry::AppendNameToPathString

Appends name to string with path separator using [FString::PathAppend()](API\Runtime\Core\Containers\FString\PathAppend).

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h

Include

#include "UObject/NameTypes.h"

Source

/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp

Syntax

void AppendNameToPathString
(
    FString & OutString
) const

Remarks

Appends name to string with path separator using FString::PathAppend().

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