Module |
|
Header |
/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h |
Include |
#include "UObject/NameTypes.h" |
Source |
/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp |
Returns the size in bytes for FNameEntry structure. This is != sizeof(FNameEntry) as we only allocated as needed.
required size of FNameEntry structure to hold this string (might be wide or ansi)
Parameter |
Description |
---|---|
Length |
Length of name |
bIsPureAnsi |
Whether name is pure ANSI or not |