Type

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/ReflectionCaptureObjectVersion.h

Include

#include "UObject/ReflectionCaptureObjectVersion.h"

Syntax

enum Type
{
    BeforeCustomVersionWasAdded                = 0,
    MoveReflectionCaptureDataToMapBuildData,
    VersionPlusOne,
    LatestVersion                              = VersionPlusOne - 1,
}

Values

Name

Description

BeforeCustomVersionWasAdded

Before any version changes were made.

MoveReflectionCaptureDataToMapBuildData

Allows uncompressed reflection captures for cooked builds.

VersionPlusOne

--="">----------------------------------------------

LatestVersion

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss