FReleaseObjectVersion

Copyright Epic Games, Inc. All Rights Reserved.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/ReleaseObjectVersion.h

Include

#include "UObject/ReleaseObjectVersion.h"

Syntax

struct FReleaseObjectVersion

Remarks

Custom serialization version for changes made in Release streams.

Constructors

No constructors are accessible with public or protected access.

Enums

Name

Description

Public enum

Type

Constants

Name

Description

GUID

The GUID for this custom version number.

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