FReleaseObjectVersion
Copyright Epic Games, Inc. All Rights Reserved.
Module
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Core
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Header
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/Engine/Source/Runtime/Core/Public/UObject/ReleaseObjectVersion.h
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Include
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#include "UObject/ReleaseObjectVersion.h"
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struct FReleaseObjectVersion
Custom serialization version for changes made in Release streams.
No constructors are accessible with public or protected access.
GUID
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The GUID for this custom version number.
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