FScriptName::FScriptName

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/NameTypes.h

Include

#include "UObject/NameTypes.h"

Syntax

FScriptName
(
    FNameEntryId InComparisonIndex,
    FNameEntryId InDisplayIndex,
    int32 InNumber
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss