Type

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/VRObjectVersion.h

Include

#include "UObject/VRObjectVersion.h"

Syntax

enum Type
{
    BeforeCustomVersionWasAdded                              = 0,
    UseFNameInsteadOfEControllerHandForMotionSource,
    UseBoolsForARSessionConfigPlaneDetectionConfiguration,
    UseSubobjectForStereoLayerShapeProperties,
    VersionPlusOne,
    LatestVersion                                            = VersionPlusOne - 1,
}

Values

Name

Description

BeforeCustomVersionWasAdded

Before any version changes were made.

UseFNameInsteadOfEControllerHandForMotionSource

Change UMotionControllerComponent from using EControllerHand to FName for motion source.

UseBoolsForARSessionConfigPlaneDetectionConfiguration

Change how ARSessionConfig stores plane detection configuration from bitmask to bools.

UseSubobjectForStereoLayerShapeProperties

Change how UStereoLayerComponent stores additional properties for non-quad layer types.

VersionPlusOne

--="">----------------------------------------------

LatestVersion

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss