LoadNameBatch

Load names and precalculated hashes from an archive

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/NameBatchSerialization.h

Include

#include "UObject/NameBatchSerialization.h"

Source

/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp

Syntax

TArray< FNameEntryId > LoadNameBatch
(
    FArchive & Ar
)

Remarks

Load names and precalculated hashes from an archive

Names are rehashed if hash algorithm version doesn't match.

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