Module |
|
Header |
/Engine/Source/Runtime/Core/Public/UObject/NameBatchSerialization.h |
Include |
#include "UObject/NameBatchSerialization.h" |
Source |
/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp |
void LoadNameBatch
(
TArray< FNameEntryId > & OutNames,
TArrayView< const uint8 > NameData,
TArrayView< const uint8 > HashData
)
Load a name blob with precalculated hashes.
Names are rehashed if hash algorithm version doesn't match.
Parameter |
Description |
---|---|
NameData, HashData |
must be 8-byte aligned. |