LoadNameBatch

Load a name blob with precalculated hashes.

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/NameBatchSerialization.h

Include

#include "UObject/NameBatchSerialization.h"

Source

/Engine/Source/Runtime/Core/Private/UObject/UnrealNames.cpp

Syntax

void LoadNameBatch
(
    TArray< FNameEntryId > & OutNames,
    TArrayView< const uint8 > NameData,
    TArrayView< const uint8 > HashData
)

Remarks

Load a name blob with precalculated hashes.

Names are rehashed if hash algorithm version doesn't match.

Parameters

Parameter

Description

NameData, HashData

must be 8-byte aligned.

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