REGISTER_NAME

Windows
MacOS
Linux

References

Module

Core

Header

/Engine/Source/Runtime/Core/Public/UObject/UnrealNames.inl

Include

#include "UObject/UnrealNames.inl"

Syntax

ByteProperty BoolProperty ObjectProperty DelegateProperty ArrayProperty VectorProperty StrProperty InterfaceProperty LazyObjectProperty Int64Property Int16Property UInt64PropertyUInt16Property SetProperty Engine REGISTER_NAME
(
    32,
    Editor
)

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