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Header |
/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetBundleData.h |
Include |
#include "AssetRegistry/AssetBundleData.h" |
struct FAssetBundleEntry
A struct representing a single AssetBundle
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BundleAssets |
List of string assets contained in this bundle |
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BundleName |
Specific name of this bundle, should be unique for a given scope |
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FAssetBundleEntry() |
Declare constructors inline so this can be a header only class |
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FAssetBundleEntry ( |
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FAssetBundleEntry ( |
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FAssetBundleEntry ( |
Bundles scopes are removed, please use FAssetBundleEntry(FName InBundleName) instead |
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~FAssetBundleEntry() |
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ExportTextItem ( |
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ImportTextItem ( |
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IsValid() |
Returns true if this represents a real entry |
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operator!= ( |
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operator== ( |
Equality |
Name | Description | ||
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FAssetBundleEntry ( |
Bundles scopes are removed, please use FAssetBundleEntry(FName InBundleName) instead |