FAssetData::GetFullName

Populates OutFullName with the full name for the asset in the form: Class ObjectPath

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h

Include

#include "AssetRegistry/AssetData.h"

Syntax

void GetFullName
(
    FString & OutFullName
) const

Remarks

Populates OutFullName with the full name for the asset in the form: Class ObjectPath

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