Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h |
Include |
#include "AssetRegistry/AssetData.h" |
bool IsValid() const
Checks to see if this AssetData refers to an asset or is NULL
Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h |
Include |
#include "AssetRegistry/AssetData.h" |
bool IsValid() const
Checks to see if this AssetData refers to an asset or is NULL