Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h |
Include |
#include "AssetRegistry/AssetData.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/AssetRegistry/AssetData.cpp |
FAssetData
(
const FString & InLongPackageName,
const FString & InObjectPath,
FName InAssetClass,
FAssetDataTagMap InTags,
TArrayView< const int32 > InChunkIDs,
uint32 InPackageFlags
)
Constructor with a long package name and a full object path which might not be part of the package this asset is in.