FAssetData::FAssetData

Constructor building the ObjectPath in the form of InPackageName.InAssetName.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h

Include

#include "AssetRegistry/AssetData.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/AssetRegistry/AssetData.cpp

Syntax

FAssetData
(
    FName InPackageName,
    FName InPackagePath,
    FName InAssetName,
    FName InAssetClass,
    FAssetDataTagMap InTags,
    TArrayView< const int32 > InChunkIDs,
    uint32 InPackageFlags
)

Remarks

Constructor building the ObjectPath in the form of InPackageName.InAssetName. does not work for object outer-ed to a different package.

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