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/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetDataTagMap.h |
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#include "AssetRegistry/AssetDataTagMap.h" |
class FAssetDataTagMapSharedView
Reference-counted handle to a loose FAssetDataTagMap or a fixed / immutable cooked tag map
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FAssetDataTagMapSharedView() |
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FAssetDataTagMapSharedView ( |
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FAssetDataTagMapSharedView ( |
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FAssetDataTagMapSharedView ( |
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FAssetDataTagMapSharedView ( |
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~FAssetDataTagMapSharedView() |
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TConstIterat... |
begin() |
Range for iterator access - DO NOT USE DIRECTLY |
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Contains ( |
Determine whether a key is present in the map |
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ContainsKeyValue |
Return true if this map contains a specific key value pair. |
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FAssetDataTa... |
CopyMap() |
Copy map contents to a loose FAssetDataTagMap |
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TConstIterat... |
CreateConstIterator() |
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TConstIterat... |
end() |
Range for iterator access - DO NOT USE DIRECTLY |
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FAssetTagVal... |
FindTag ( |
Find a value by key and return an option indicating if it was found, and if so, what the value is. |
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ForEach ( |
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Num() |
Retrieve size of map |
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Shrink() |
Shrinks the contained map |
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FAssetDataTa... |
operator= ( |
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FAssetDataTa... |
operator= |
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FMemoryCounter |
Helps count deduplicated memory usage |
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TConstIterator |
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TConstIteratorWithEnd |
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FFindTagResult |
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FindChecked ( |
Use FindTag().As[String|Name|Text/ExportPath]() instead, this checks internally. |
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FindRef ( |
Use FindTag() instead. |
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GetAllocatedSize() |
Use FMemoryCounter instead. |
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FAssetDataTa... |
GetMap() |
Use CopyMap() instead if you really need to make a copy. |