Module |
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Header |
/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetData.h |
Include |
#include "AssetRegistry/AssetData.h" |
struct FAssetRegistryVersion
Version used for serializing asset registry caches, both runtime and editor
No constructors are accessible with public or protected access.
Name | Description | ||
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SerializeVersion ( |
Read/write the custom version to the archive, should call at the very beginning |
Name |
Description |
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Type |
Name |
Description |
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GUID |
The GUID for this custom version number |