FConvertedBlueprintsDependencies

Stores info about dependencies of native classes converted from BPs

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/Blueprint/BlueprintSupport.h

Include

#include "Blueprint/BlueprintSupport.h"

Syntax

struct FConvertedBlueprintsDependencies

Remarks

Stores info about dependencies of native classes converted from BPs

Functions

Name Description

Public function Static

void

 

FillUsedAssetsInDynamicClass

(
    UDynamicClass* DynamicClass,
    GetDependenciesNamesFunc GetUsedAss...
)

Public function Static

FConvertedBl...

 

Get()

Public function Const

void

 

GetAssets

(
    FName PackageName,
    TArray< FBlueprintDependencyData > ...
)

Get all assets paths necessary for the class with the given class name and all converted classes that dependencies.

Public function Static

UObject *...

 

LoadObjectForStructConstructor

(
    UScriptStruct* ScriptStruct,
    const TCHAR* ObjectPath
)

Public function

void

 

RegisterConvertedClass

(
    FName PackageName,
    GetDependenciesNamesFunc GetAssets
)

Typedefs

Name

Description

GetDependenciesNamesFunc

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