FFiltering

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MacOS
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References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h

Include

#include "Misc/AssetRegistryInterface.h"

Syntax

class FFiltering

Functions

Name Description

Public function Static

void

 

MarkDirty()

Call to invalidate the list of skip assets and cause their next use to recreate them on demand

Public function Static

bool

 

ShouldSkipAsset

(
    const UObject* InAsset
)

Called to check whether we should filter out the given object (assumed to be an asset) from the editor's asset registry

Public function Static

bool

 

ShouldSkipAsset

(
    FName AssetClass,
    uint32 PackageFlags
)

Called to check whether we should filter out assets of the given class and package flags from the editor's asset registry

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