Module |
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Header |
/Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h |
Include |
#include "Misc/AssetRegistryInterface.h" |
class FFiltering
Name | Description | ||
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MarkDirty() |
Call to invalidate the list of skip assets and cause their next use to recreate them on demand |
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ShouldSkipAsset ( |
Called to check whether we should filter out the given object (assumed to be an asset) from the editor's asset registry |
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ShouldSkipAsset |
Called to check whether we should filter out assets of the given class and package flags from the editor's asset registry |