FPackageName::TryConvertLongPackageNameToFilename

Tries to convert a long package name to a file name with the supplied extension.

Windows
MacOS
Linux

References

Module

CoreUObject

Header

/Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h

Include

#include "Misc/PackageName.h"

Source

/Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp

Syntax

static bool TryConvertLongPackageNameToFilename
(
    const FString & InLongPackageName,
    FString & OutFilename,
    const FString & InExtension
)

Remarks

Tries to convert a long package name to a file name with the supplied extension. This can be called on package paths as well, provide no extension in that case

Returns

Package filename.

Parameters

Parameter

Description

InLongPackageName

Long Package Name

InExtension

Package extension.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss