Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h |
Include |
#include "Misc/AssetRegistryInterface.h" |
namespace UE
{
namespace AssetRegistry
{
enum EDependencyCategory
{
Package = 0x01,
Manage = 0x02,
SearchableName = 0x04,
None = 0x0,
All = Package | Manage | SearchableName,
}
}
}
Name |
Description |
---|---|
Package |
|
Manage |
|
SearchableName |
|
None |
|
All |
Multiple meanings of dependency are used in the AssetRegistry; the category specifes which meaning is referred to. During queries for dependencies, the Category variable can be a bitfield combination of Category values, in which case dependencies in any of the specified categories are returned.