Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/Misc/AssetRegistryInterface.h |
Include |
#include "Misc/AssetRegistryInterface.h" |
namespace UE
{
namespace AssetRegistry
{
enum EDependencyProperty
{
None = 0,
PackageMask = 0x7,
Hard = 0x1,
Game = 0x2,
Build = 0x4,
SearchableNameMask = 0x0,
ManageMask = 0x8,
Direct = 0x8,
AllMask = PackageMask | SearchableNameMask | ManageMask,
}
}
}
Name |
Description |
---|---|
None |
|
PackageMask |
Package Dependencies. |
Hard |
|
Game |
|
Build |
|
SearchableNameMask |
SearchableName Dependencies. |
ManageMask |
ManageDependencies. |
Direct |
|
AllMask |
Properties that might be possessed by a dependency. Each property is specific to a EDependencyCategory value.