Module |
|
Header |
/Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkData2.h |
Include |
#include "Serialization/BulkData2.h" |
Source |
/Engine/Source/Runtime/CoreUObject/Private/Serialization/BulkData2.cpp |
void ForceBulkDataResident()
The following methods are for compatibility with SoundWave.cpp which assumes memory mapping.